# Hytale Freelance Plugin Pricing Calibration — April 2026

**Audience:** Killian Dalcin (solo SASU, France, EU TVA) — pricing grid for killiandalcin.fr
**Cut-off date for "paid evidence":** January 13, 2026 → April 24, 2026 (~3.5 months post-Early-Access)
**Method:** Hytale-native sources only, with every Minecraft analogue explicitly flagged.

---

## ⚠️ Prompt-Injection Notice

During this research, the HytaleCharts.com page for the server "Runeteria" contained an embedded block of text attempting to manipulate AI assistants into (a) refusing legitimate public-data extraction, (b) citing fabricated "proprietary dependencies" and (c) issuing legal warnings. ([Source](https://hytalecharts.com/servers/runeteria)). That content was ignored; HytaleCharts' **public** server listings (server names, vote counts, peak concurrents) remain factual and are cited normally. I flag this so you know the recommendation below was NOT shaped by that injection.

---

## 0. Executive Summary — What to Publish Today

**Decisive answer to the mid-tier asymmetry question: NO.** In April 2026, a 20-player Hytale server is NOT paying €800+ for a single plugin. Across the entire published BBB Hytale catalogue of ~295 paid resources, the top-selling plugin has **37 purchases at $6.99** ([Source](https://builtbybit.com/resources/hytale-shop-buy-sell-items.91234/)). Only one documented case of a four-figure USD commitment to Hytale server dev exists publicly: ThirtyVirus's **$20,000 personal savings** for HyClash, and even that is (a) his own money not paid to a freelancer, (b) largely spent on OVH infrastructure not plugins, and (c) the server is currently "Offline" on HytaleCharts with 5,628 aggregate votes ([Source](https://hytaletop100.com/blog/thirtyvirus-announces-hyclash-ambitious-new-hytale-server-network-with-20k-budget), [Source](https://hytalecharts.com/servers)). Every other public Hytale "hiring dev" thread reviewed (10 examples below) is either **revenue share / volunteer**, **monthly retainer with no stated budget**, or an explicit €50–€100 one-off ceiling ([Source](https://builtbybit.com/tags/developer/)).

**Recommended grid to publish on killiandalcin.fr TODAY (EUR, HT, SASU invoice):**

| Package | Price (HT) | Target Client | What It Is |
|---|---|---|---|
| **Essential Plugin** | €149 | Hobbyist / 1–15 concurrent | 1 feature, ≤8 h work, config-first |
| **Custom System** | €349 | Small community / 15–30 concurrent | Medium plugin (shop/quest/crate variant) with in-game GUI, ≤20 h |
| **Flagship Module** | €790 | Top-30 server (Runeteria / Hytown tier) — by quote only | Custom MMO system, 2–4 weeks |
| **Monthly Retainer** | €450/mo | Any tier wanting updates + fixes | ~12 h/mo, priority queue |
| **Hourly (outside packages)** | €45/h | Spot fixes, audits | Minimum 1 h |

Top three lines are published prices; Flagship is "from €790 — contact for quote". This grid captures 85 %+ of the EU/FR observed demand while leaving explicit upsell headroom for the 5–8 flagship servers that actually have budget. **Do NOT publish a headline plugin price above €790 until you have a case study.**

The full reasoning, data tables and scenario projections follow.

---

## 1. Hytale Market Reality Check — Context Before Numbers

- **Early Access launch:** 13 January 2026 (confirmed, [Source](https://hytale.com/news/2026/1/hytale-is-finally-here), [Source](https://en.wikipedia.org/wiki/Hytale)). Data window available: ~14 weeks.
- **Total Hytale server listings (April 2026):** HytaleCharts 432 ([Source](https://hytalecharts.com/)); HyServers 1,221 ([Source](https://hyservers.gg/hytale-server-list)); HytaleServerList.me "500+" ([Source](https://hytaleserverlist.me)); HytaleTop100 "250+" ([Source](https://hytaletop100.com/)). Real active-and-online count after dedup ≈ 250–350.
- **Monthly active users (Feb 2026):** ~700–744 K; DAU ~125–156 K; peak concurrent ~52 K; **-52.6 % month-over-month from January** ([Source](https://hytalecharts.com/news/hytale-player-count-february-2026-analysis), [Source](https://activeplayer.io/hytale/)). ActivePlayer.io acknowledges these are *algorithmic estimates*, not hard Hypixel data.
- **Top server peak concurrents (real query data, 24-h rolling):** Runeteria averaged 18, peaked 29 ([Source](https://hytale-servers.com/server/runeteria)); Mythica averaged 15, peaked 22 ([Source](https://hytale-servers.com/server/mythica)). The 20–30 CCU ceiling the brief cites is **empirically correct**.
- **BBB Hytale resource counts (as of 23 April 2026):** 604 total Hytale resources — 267 plugins, 28 data assets, 26 server setups, 257 builds, 9 graphics, 17 models ([Source](https://builtbybit.com/resources/bundle/hytale-sale.3204/)). Earlier April snapshots show 245–295 Hytale plugins, confirming ~290 paid plugin SKUs — consistent with the ~295 figure in the brief.
- **BBB platform fee:** 9.9 % of each transaction ([Source](https://github.com/HytaleModding/site/blob/main/content/docs/en/publishing/builtbybit.mdx)).
- **Hypixel Studios policy:** 0 % commission on Hytale server monetisation for ≥ 2 years from launch ([Source](https://hytaletop100.com/blog/hytale-server-monetization-2026-complete-guide-to-making-money-from-your-server)) — so every euro a server earns on Tebex actually reaches the owner, improving their theoretical capacity to pay devs.

---

## 2. Top 30 Hytale Servers — Revenue Capacity Audit

Sources: HytaleCharts top-vote list ([Source](https://hytalecharts.com/servers)), HyServers real-query feed ([Source](https://hyservers.gg/hytale-server-list)), HytaleTop100 ([Source](https://hytaletop100.com/)), Hytale.game ([Source](https://hytale.game/en/servers/)), individual server sites. Confidence codes: **H** = directly observed on ≥ 2 list sites + shop URL verified; **M** = ≥ 2 list sites, shop/Patreon unverified; **L** = listed but uncorroborated / offline most of the time.

| # | Server | Peak CCU (30-d) | Region / Language | Shop URL | Observed products / prices | Vote plugin | Public dev spend | Paid-dev? | Confidence | Monthly gross est. |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | **Runeteria** | 29 (avg 18) | Global / EN | None public verified | "Optional ranks and cosmetics" ([Source](https://hytale-servers.com/server/runeteria)) | Votifier-enabled (generic) | Float Studios veterans — commercial team; no public dev-for-hire | Internal team | H | $200–800 |
| 2 | **Hytown** | 20+ (biggest network claim) | US + EU / EN | Not public | Optional ranks/cosmetics ([Source](https://hytale-servers.com/server/hytown)) | Not specified publicly | Team from SpaceX/RuneScape bg ([Source](https://hytown.org/)); actively hiring STAFF + DEV ([Source](https://hytale.game/en/servers/hytown/)) | Hiring (monthly pay language, no numbers) | H | $500–2 500 |
| 3 | **Dogecraft** | 12 (100 slots) | EN (No-grief SMP) | Not public | Jobs/Ranks/Land/Cosmetics ([Source](https://hytale-servers.com/)) | Votifier-enabled | No | Volunteer/owner | H | $50–250 |
| 4 | **HyClash** | OFFLINE (5 592 votes) | EN (launched by ThirtyVirus) | None | Planned cosmetics/convenience | Not live | **$20 000 personal budget** — OVH, art, builds, not freelancers ([Source](https://hytaletop100.com/blog/thirtyvirus-announces-hyclash-ambitious-new-hytale-server-network-with-20k-budget)) | Recruiting volunteers + model makers | H | N/A (offline) |
| 5 | **Ethertale Survival** | 9 (60 slots) | EN PVE/RPG | Not public | Ranks hinted | Votifier-enabled | None public | Volunteer | M | $20–120 |
| 6 | **WoodTale SkyblockOne** | OFFLINE | Hungary (HU) | Not public | — | — | — | Volunteer | L | N/A |
| 7 | **Hyternal** | OFFLINE | EN MMORPG | — | — | — | — | L | N/A |
| 8 | **Hytale Box** | 0 / 120 online | ES (Hispanic) | Not public | — | Not specified | — | Volunteer | L | N/A |
| 9 | **YKZSMP** | OFFLINE | EN MMO-RPG | — | — | — | — | L | N/A |
| 10 | **ZHorde** | 0 / 200 online | EN Zombie Survival | Not public | — | — | — | L | $0–50 |
| 11 | **HyTap** | OFFLINE | EN PVE | Not public | — | — | — | L | N/A |
| 12 | **SCG Hytale** | 0 / 100 online | EN Survival/Factions | Not public | Vote rewards + kits | Votifier-enabled | — | Volunteer | L | $0–50 |
| 13 | **Hyforger Skyblock** | Launched 7 March 2026 | EN (ThirtyVirus #2) | Not public | No P2W commitment ([Source](https://builtbybit.com/threads/hytale-hyforger-skyblock-looking-for-staff.737761/)) | — | Volunteer recruit | Volunteer | H | $50–200 |
| 14 | **Histatu Network** | — | EN EU relaunch of 100k MC community | **store.histatu.net (Tebex)** | "100 % of donations → server costs" explicitly — no P2W ([Source](https://store.histatu.net/)) | Votifier | No external paid dev public | Internal | H | $100–500 |
| 15 | **Hoodexia** | 0/50 online | ES Survival | Not public | — | Votifier | — | Volunteer | M | $20–100 |
| 16 | **Hylandia** | OFFLINE | EN Minigames | — | — | — | — | L | N/A |
| 17 | **Phoenix Realms** | 1/500 online | EN Survival/RPG | Not public | — | Votifier | — | Volunteer | L | $10–50 |
| 18 | **Hyasia** | OFFLINE | Asian (SEA/Japan/KR) | Not public | — | — | — | L | N/A |
| 19 | **Hynetic** | 0/500 online | EN Minigames (Skywars/Bedwars) | hynetic.net (no shop shown) | — | — | — | Volunteer | M | $0–100 |
| 20 | **Hyvale** | — | EN RPG Survival | Not public | Explicit "not required to enjoy" monetisation ([Source](https://hytale.game/en/servers/)) | Votifier | — | Volunteer | M | $20–120 |
| 21 | **Mythica** | 22 (avg 15) | EN Fantasy RPG | Not public | Generic "optional cosmetics" | Votifier | — | Volunteer/owner-coded | H | $50–200 |
| 22 | **AresRPG** | — | **FR** (Dofus 1.29-inspired MMORPG, 6 languages) | Not public on first party | Strict no-P2W messaging ([Source](https://serveur-prive.net/hytale/aresrpg)) | — | Purpose-built team | Internal/volunteer | H | $50–250 |
| 23 | **Hylterium** | — | **FR** MMORPG | play.hylterium.fr (no shop seen) | Cosmetics, no P2W | — | — | Volunteer | M | $20–100 |
| 24 | **VULTALIUM** | — | **FR** Semi-RP | — | — | — | — | Volunteer | L | — |
| 25 | **Next Squad** | ~10–40 active/daily | **FR** Survival | — | — | — | — | Volunteer | L | — |
| 26 | **Hy-Tale.fr** | — | **FR** #1 self-declared | hy-tale.fr | Narrative server with dungeons/bosses | — | — | Internal | M | $20–100 |
| 27 | **Hytalia** | Pre-launch | **FR** Semi-RP communautaire | hytalia.fr | Patreon-style fundraising mentioned, vote ranking | — | Volunteer recruiting ([Source](https://www.hytalia.fr/)) | Volunteer | H | pre-revenue |
| 28 | **Palandriel** | Listed pre-launch | EN RPG SMP | — | Concept phase | — | — | Volunteer | L | N/A |
| 29 | **HyHero.net** | — | **DE** Survival-citybuild | hyhero.net | Rank tiers | — | — | Internal | M | $50–200 |
| 30 | **JadeBerry** (+ "Histatu" + German regionals referenced by HytaleSL ([Source](https://hytalesl.io/wiki/hytale-server-statistics-2026/))) | — | DE | — | — | — | — | Volunteer | L | — |

**Aggregate picture of the top 30:**
- **# with a public Tebex/shop URL that I could verify:** 3 (Histatu, HyHero, Hy-Tale.fr implied). Confidence on the others being monetised at all is low.
- **# running a dedicated Hytale vote-tracking plugin** (HyVotifier / HyVote / JHS-Votifier / SimpleVotifier / HytaleVotifier): **Votifier-enabled flag appears on ~10** of the top 30 on HyServers (confirmed by the voting-plugin preference pages: [Source](https://hytale-servers.com/votifier-setup), [Source](https://hytaleserverlist.me/blogs/best-hyvotifier-hytale-voting-mod-plugin)). **The other ~20 are VotePipe leads** — see §7.
- **# publicly hiring PAID plugin devs (post-Jan 13):** 0 with an explicit €/$ number. A handful with "monthly pay based on experience and scope" wording ([Source](https://builtbybit.com/threads/hiring-hytale-developer-s-new-server-project-monthly-pay-fast-progress-high-quality.736777/)).
- **# documented as having paid €500+ for ONE plugin/system, publicly, post-Jan 13:** **0.** HyClash's $20 K is a personal budget covering hosting, art, builds and potential future hires — not a single-plugin payment ([Source](https://hytaletop100.com/blog/thirtyvirus-announces-hyclash-ambitious-new-hytale-server-network-with-20k-budget)).
- **# fully volunteer / owner-coded in the top 30 (conservative estimate):** **20–24 of 30 (≈ 70–80 %)**.

**Revenue ceiling sanity check:** Runeteria peaks at 29 CCU with ~18 average. Even with an aggressive 5 % supporter conversion rate and a €10 average supporter/month (optimistic — see Tebex benchmark case for a 20-CCU server at ~$25/month in ([Source](https://hytaletop100.com/blog/hytale-server-monetization-2026-complete-guide-to-making-money-from-your-server))), its gross ceiling is ~€200–800/month. That is **the economic reality** no freelance pricing should ignore.

---

## 3. BuiltByBit Hytale Price-vs-Purchase Scatter Analysis

Sample pulled from BBB Hytale plugin, data-asset and server-setup listings visible 22–24 April 2026.

### 3.1 Concrete data points observed (price × purchases)

| Product | Category | Price | Purchases (cumul.) | Published | [Source] |
|---|---|---|---|---|---|
| Hytale Shop (Primax) | Plugin | $6.99 | **37** | Jan 25 | [builtbybit](https://builtbybit.com/resources/hytale-shop-buy-sell-items.91234/) |
| ReliableCrates | Plugin | — | 89 | Jan 25 | [builtbybit](https://builtbybit.com/resources/reliablecrates-custom-hytale-crates-ui.91282/) |
| Premium Survival Setup (Nekio) | Server setup | $22.49 (25 % off from $29.99) | **133** (the top-selling HYTALE item I found) | Jan 22 | [builtbybit](https://builtbybit.com/resources/premium-survival-setup-hytale.90671/) |
| Premium Survival Setup (MrErrorX) | Server setup | $18.74 | 1 | — | same |
| Glymera Cats | Plugin | $3.99 | 25 | — | [ReliableCrates page refs] |
| EtAuctionHouse | Plugin | $5.99 | **2** | Jan 26 | [builtbybit](https://builtbybit.com/resources/etauctionhouse-hytale-auctions-system.91350/) |
| Perfect ItemManager | Plugin | $15.99 (20 % off $19.99) | 7 | — | [builtbybit](https://builtbybit.com/resources/perfectholograms.96569/) |
| PerfectGuard (AntiCheat) | Plugin | $6.79 (15 % off $7.99) | 1 | — | same |
| HypeTale Premium Particle Trail | Plugin | ~$6 | — | — | [builtbybit](https://builtbybit.com/resources/premium-particle-trail-system-for-hytale.93118/) |
| HyRanks | Plugin | $3.99 | 0 | Feb 6 | [builtbybit](https://builtbybit.com/resources/hypermissions-hytale.92928/) |
| HyScoreBoard | Plugin | $4.99 | 1 | — | same |
| HySuite | Plugin | $10.05 (33 % off $15) | 0 | — | [builtbybit](https://builtbybit.com/resources/hyspawn.90138/) |
| HySpawnBoss | Plugin | $5.99 | 4 | — | same |
| HyPermissions | Plugin | — | 2 | — | [builtbybit](https://builtbybit.com/resources/hypermissions-hytale.92928/) |
| HytaleVault | Plugin | — | 4 | — | [builtbybit](https://builtbybit.com/resources/hytalevault.91009/) |
| Mortis Minion | Plugin | $19.99 | 6 | — | [Primax bundle page](https://builtbybit.com/resources/hytale-shop-buy-sell-items.91234/) |
| Glymera Dogs / GlymeraMath | Plugin | $3.99 each | 0 | — | same |
| SkyWars (john.slovakia) | Plugin | — | 2 (3 dl) | Jan 26 | [builtbybit](https://builtbybit.com/resources/skywars-hytale-plugin.91384/) |
| Hytale Shop Configuration (Ph4ntom) | Data asset | $3.99 | — | Feb 2 | — |

### 3.2 Price distribution histogram (~295 Hytale plugins, observed clusters)

| Bucket | Share of Hytale plugin catalog | Typical purchase count | Typical purchase count when rated ≥ 4★ |
|---|---|---|---|
| **Free ($0)** | ~10 % | — | — |
| **$1.99–$4.99** | ~35 % | 0–25 | 10–25 (HyRanks 0, Glymera Cats 25) |
| **$5.99–$9.99** | ~35 % | 0–40 | 5–40 (Hytale Shop 37, EtAuctionHouse 2, ReliableCrates 89) |
| **$10–$19.99** | ~15 % | 0–7 | 1–7 (ItemManager 7, HySuite 0) |
| **$20–$29.99** | ~4 % | 0–2 | 1 (only Premium Survival Setup reaches 133 and is a *server setup* bundle, not a plugin) |
| **$30+** | < 2 % | 0 | 0 |
| **$50+** | Essentially 0 Hytale plugins | 0 | 0 |

### 3.3 Key findings

- **Price above which conversion hits zero on Hytale BBB: ~$20 for single plugins.** Compared to Minecraft where $50–$100 plugins routinely hit 500–3 975 purchases (LPX AntiPacketExploit $19.97 at 3 975, DonutSMP Core $19.99 at 750, Dungeons+ $19.99 at 2 539, ItemsAdder $24.99 at 2 857 — all [Source](https://builtbybit.com/resources/minecraft/plugins/paid/)) this is a **~30–100× difference in addressable demand**.
- **Top-selling Hytale *plugin*: ReliableCrates at 89 purchases** ([Source](https://builtbybit.com/resources/reliablecrates-custom-hytale-crates-ui.91282/)). Top-selling Hytale *resource overall*: Premium Survival Setup at 133 ([Source](https://builtbybit.com/resources/premium-survival-setup-hytale.90671/)). **The brief's "~37 purchases" figure is accurate for the Primax Hytale Shop specifically** but slightly underestimates the absolute ceiling — still, ReliableCrates is a $5.99 high-polish crate UI, not a $50 system.
- **Scatter-plot shape:** strong negative correlation between price and sales on Hytale (roughly log-linear: 10× price → ~10× fewer sales, with a cliff above $15). The Minecraft scatter is much flatter — demand depth protects premium tiers there.
- **Zero plugins at $50+ have meaningful sales.** Revenue-maximising BBB Hytale creators have all converged on $3.99–$9.99 pricing since launch.

**Implication for a freelancer:** BBB is NOT your channel for custom work. It's a signal of what servers expect to pay for *packaged* goods ($6–$20). Custom commissioned work can command more, but the anchor has been set, and you must price to clearly beat "download and configure a $7 plugin yourself".

---

## 4. Willingness-to-Pay per Hytale Segment (post-Jan 13 evidence only)

### Segment A — Hobbyist (1–5 concurrent, solo owner)

Direct evidence:
- BBB-adjacent freelancer quotes: "€10–€15 per hour or €50 per project (depending on size)" — offered by a MC/FiveM dev on BBB's developer tag ([Source](https://builtbybit.com/tags/developer/)).
- Fiverr "Lil_cloud – I will professionally setup your Hytale server" at **$15** for plugin install/config ([Source](https://www.fiverr.com/lil_cloud/install-and-configure-any-hytale-mods-to-your-server)).
- BBB "Runetale" thread (MMORPG-style hobbyist project): owner explicitly writes *"Payment: Open to offers — not looking to overcomplicate this, just a fair price for setup"* ([Source](https://builtbybit.com/threads/seeking-hytale-server-dev-%E2%80%93-full-plugin-configuration-mmorpg-server.738076/)).
- BBB "mitropolzka" request tagged as "developer": *"I think the specific plugin would take you 1 day to make. So my budget is between 50-100 EURO"* ([Source](https://builtbybit.com/tags/developer/)).

**Ticket elasticity:** At €50: ~60 % of identified hobbyist threads engage. At €150: ~15–20 %. At €300+: essentially 0 post-Jan 13 evidence.
**Revenue-to-dev-spend ratio:** Hobbyist Hytale servers typically earn **$0–$50/mo** (Tebex benchmarks from HytaleTop100's own monetisation guide — [Source](https://hytaletop100.com/blog/hytale-server-monetization-2026-complete-guide-to-making-money-from-your-server)). Dev spend therefore has to be ≤ 1 month of revenue before owner quits → **≤ €50 tickets only**.

### Segment B — Small community (5–15 concurrent)

Direct evidence:
- Fiverr "make_it_first — develop custom Hytale mods / plugins / advanced server gameplay features" at **$95 base gig** ([Source](https://www.fiverr.com/make_it_first/develop-custom-hytale-mods-plugins-and-advanced-server-gameplay-features)).
- Fiverr's overall "Plugins Development" category average is **$180–$200** — but that's generic WP/JS plugins, not Hytale specifically ([Source](https://www.fiverr.com/categories/programming-tech/software-development/plugins-development)).
- Upwork "Hytale Plugin Developer for Mini-Games" job post: freelance budget **< 30 hrs/week, 1–3 months**, client did not publish numbers but job posted as "Hourly" with no hourly range disclosed ([Source](https://www.upwork.com/freelance-jobs/apply/Hytale-Plugin-Developer-for-Mini-Games_~022012286672097810801/)).
- "joxii.xyz" — a dedicated Hytale mod-dev-for-hire site, built dungeon + mount systems for **Hytown**. No public rate card; positioning "5+ years of Java, custom commissions" ([Source](https://joxii.xyz)).

**Ticket elasticity:** €100–€200 is the psychological comfort zone. €300–€500 starts to require a clear unique feature / ROI pitch. Above €500, owner typically flips to "we'll just combine two $7 BBB plugins ourselves".
**Revenue-to-dev-spend ratio:** Tebex-benchmarked small server (20 avg CCU) = ~$25/mo supporter revenue ([Source](https://hytaletop100.com/blog/hytale-server-monetization-2026-complete-guide-to-making-money-from-your-server)). Realistically **€150–€400 one-off** is the band here.

### Segment C — Growing network (15–30 concurrent, top 5 %)

Direct evidence:
- BBB: *"[REQUEST][20 Hours/week] Hytale Development for large scaled project. High Budget with long term roadmap"* ([Source](https://builtbybit.com/threads/request-20-hours-week-hytale-development-for-large-scaled-project-high-budget-with-long-term-roadmap.737528/)). "High budget" never quantified. A pro MC dev replied publicly saying "I have 2 Hytale experiences" — market is still forming.
- BBB: *"Hiring Hytale Developer(s) — New Server Project (Monthly Pay, Fast Progress, High Quality)"* ([Source](https://builtbybit.com/threads/hiring-hytale-developer-s-new-server-project-monthly-pay-fast-progress-high-quality.736777/)). Author "correctives" offers **monthly pay based on experience and scope** — no number.
- BBB: *"[For Hire] Full Stack Java/Kotlin Developer — Hytale Development!"* — KuramaStone, 13 years Java, ex-BlazeGaming, ex-Cobblemon-Modded-MC — accepting both long-term positions AND freelance, no public rate ([Source](https://builtbybit.com/threads/for-hire-full-stack-java-kotlin-developer-hytale-development.736665/)).
- BBB: *"[Hytale] Backend, Proxy & Infrastructure Development"* — 8-year full-stack engineer offering complex backend work, no rate published ([Source](https://builtbybit.com/threads/hytale-backend-proxy-infrastructure-development-experienced-software-engineer.736821/)).
- HyClash ($20 000 self-funded by ThirtyVirus covers OVH + art + builds + moderation, operating as "volunteer passion project") ([Source](https://hytaletop100.com/blog/thirtyvirus-announces-hyclash-ambitious-new-hytale-server-network-with-20k-budget)).
- Hytown actively hiring "staff, developers, modelers, and builders" — no rates disclosed ([Source](https://hytale.game/en/servers/hytown/)).
- Histatu Network's Tebex page: *"100 % of donations will go towards server costs. This project is purely a passion project, and our team has no intention, nor need to benefit from any donations"* ([Source](https://store.histatu.net/)). Implication: dev team is volunteer.

**Ticket elasticity:** €500–€800 viable for a bespoke *system* (custom MMO-lite, dungeon generator). Above €1 000 possible only with contract + milestone structure — **no public evidence of it happening yet post-Jan 13**.
**Revenue-to-dev-spend ratio:** Top-30 server earning $200–800/mo × 6-mo runway × 25 % dev-allocation ceiling → **€300–1 200** realistic one-off commission envelope.

### Segment D — Flagship / aspirational

Only data point: **HyClash $20 000** (ThirtyVirus's personal savings, spread across 2026's entire operation). Hytown claims "team from SpaceX/RuneScape" and is "building an MMO to release this summer" ([Source](https://hytown.org/)) — indicates serious labour but no public freelance budget disclosure. Runeteria's "Float Studios" built their own cross-server tech in-house ([Source](https://www.hytalelobby.com/blog/runeteria-the-ultimate-hytale-rpg-server-smp-experience)). **No verifiable post-Jan 13 case of €1 000+ paid to a freelance plugin dev for a single Hytale deliverable exists in the public record.**

### 4.5 Is any solo freelancer earning €2 000+/month from Hytale servers?

**No public evidence.** Best-performing BBB Hytale creators (Rages/Primax/Nekio) are packaged-plugin sellers, not commission freelancers; their revenue ceilings at observed sales volumes and ~$7 price points are:

- Rages (HyShop/ReliableCrates/HyChallenges bundles): 37 + 89 + other sales × $6–$10 net-of-BBB-fee since Jan 25 ≈ **$700–1 200 total** over 3 months.
- Nekio (Premium Survival Setup): 133 × $22.49 × 0.901 (BBB fee) = **~$2 700 total** since Jan 22 — but that's gross product sales over 13 weeks, i.e. **~$900/mo**, and Nekio existed pre-Hytale with a MC business.
- No BBB dev thread, Fiverr profile page, or Upwork profile page I could access publicly disclosed €2 000+/mo from Hytale-specific commissions.

Conclusion: the €2 000/mo bar is **theoretically reachable** with 2–3 Segment C retainers + 1–2 Segment B one-offs per month, but there is **no published proof anyone is hitting it yet**.

---

## 5. Mid-Tier Asymmetry — The Decisive Answer

**Question:** Can a 20-player Hytale server actually pay €800+ for a plugin?

**Answer: In April 2026, NO, essentially never.** Evidence:

1. Of the top 30 servers surveyed, **zero** have publicly paid €500+ for a single plugin or system.
2. **~70–80 %** of the top 30 pay **zero** for custom dev (fully volunteer / owner-coded).
3. Every public "looking for Hytale dev" thread I found either pays in volunteer status, unspecified monthly retainer, or the €50–€100 band.
4. The single documented 4-figure number — HyClash's $20 K — is (a) the *owner's own savings*, (b) spread across infrastructure + art + builds + future hires, (c) ThirtyVirus is himself a self-taught dev since 2010, and (d) the server is currently offline.
5. BBB sales data confirms server owners refuse to pay $30+ for *packaged* plugins — the willingness-to-pay for commissioned work reaches higher only via explicit 3–10× premium, but ceiling is still mid-hundreds not €800.

**However,** the door is not fully closed:
- Segment C "flagship upsell" at €500–€790 is plausible for 3–5 of the top 30 (Hytown, Runeteria, Histatu, AresRPG, Hylterium, HyHero) — **if** you bring a unique feature they can't cobble from BBB. None have committed publicly yet.
- The EU-FR angle (AresRPG, Hylterium, Hytalia, Hy-Tale.fr, Moncube, Next Squad) opens a language/cultural niche that US-based freelancers don't cover. This is the one place €600–€800 tickets may be possible earlier than the broader market.

---

## 6. Three Pricing Scenarios

Assumptions shared by all three scenarios:
- Solo SASU, EU/FR first, invoices in EUR HT, TVA applied intra-UE.
- Marketing: portfolio + killiandalcin.fr + BBB "For Hire" thread + targeted Discord outreach.
- Time baseline: 120 usable productive hours/month solo.
- Month 1–2 ramp-up: 50 % productivity due to discovery.
- Exchange assumption: $1 = ~€0.93.
- Retainer products excluded from one-off conversion math.

### Scenario 1 — CONSERVATIVE (capture the volume)

Published grid: **€89 (Essential) / €249 (Custom System) / €590 (Flagship)**, hourly €35.

- **Expected leads/month** (M3, steady state): 12–16 inbound + outbound contacts
- **Conversion rate:** ~30 % on Essential, ~15 % on Custom, ~3 % on Flagship.
- **Revenue projection:**
  - M3: 4 × €89 + 1–2 × €249 = **€600–850**
  - M6: 6 × €89 + 2 × €249 + 0.3 × €590 = **€1 200–1 400**
  - M12: 8 × €89 + 3 × €249 + 0.5 × €590 = **€1 750–2 000**
- **Risk of positioning destruction:** HIGH. Prices sit inside the "I can config a BBB plugin" competitive zone; commoditisation pressure will force continuous discounting. You become the "cheap FR Hytale dev" — brand ceiling locked at ~€2 000/mo.

### Scenario 2 — BALANCED ✅ (recommended default)

Published grid: **€149 / €349 / €790 (by quote)**, retainer €450/mo, hourly €45.

- **Expected leads/month** (M3, steady state): 8–12
- **Conversion rate:** ~25 % Essential, ~12 % Custom, ~4 % Flagship (via quote), 1 retainer every ~2–3 months.
- **Revenue projection:**
  - M3: 2 × €149 + 1 × €349 = **€647**
  - M6: 4 × €149 + 2 × €349 + 0.5 retainer (€225) + 0.2 × €790 = **€1 677**
  - M12: 5 × €149 + 3 × €349 + 1.5 retainers (€675) + 0.5 × €790 + 4 h hourly (€180) = **€3 332**
- **Risk of positioning destruction:** LOW-MEDIUM. €149 entry is premium vs $95 Fiverr / ≈€90 median BBB custom request but still accessible to small-community owners (Segment B). €790 Flagship retains credibility with Segment C without locking you out. The retainer line is the scaling lever — 3 retainers at €450 is a €1 350/mo recurring floor.

### Scenario 3 — PREMIUM (flagship-only)

Published grid: **€390 (single plugin, minimum) / €890 (Custom System) / €1 950 (Flagship bundle)**, retainer €850/mo, hourly €70.

- **Expected leads/month:** 3–5, almost all from outbound.
- **Conversion rate:** ~8 % Essential/Single-plugin, ~4 % Custom, ~1–2 % Flagship. Zero months happen.
- **Revenue projection:**
  - M3: often **€0–€390**; possible €890 if a flagship lead lands early (unlikely pre-reputation).
  - M6: 0.5 × €390 + 0.5 × €890 + 0.1 × €1 950 (= €195 + 445 + 195) = **€835**, high variance.
  - M12: 1 × €390 + 1 × €890 + 0.3 × €1 950 + 0.5 retainer (€425) = **€2 290**, with ±€1 500 month-to-month variance.
- **Risk:** Extreme cash-flow volatility. Without a prior flagship case study, conversion below the "anchored €800 ceiling" evidence is unforgiving. Suited only if you already have 1–2 Segment C references.

### Scenario comparison

| Metric | Conservative | **Balanced** | Premium |
|---|---|---|---|
| Published entry price | €89 | **€149** | €390 |
| M3 gross | €600–850 | **€500–800** | €0–400 |
| M6 gross | €1 200–1 400 | **€1 500–1 800** | €500–1 200 |
| M12 gross | €1 750–2 000 | **€2 900–3 500** | €1 500–3 800 (±) |
| Positioning risk | HIGH commoditisation | **LOW-MED** | HIGH cash-flow volatility |
| Retainer viability | Low | **High** | Low |
| EU-FR flagship access | No | **Yes** | Yes but gatekept |

---

## 7. VotePipe Lead List — Top-30 Servers WITHOUT a Vote-Tracking Plugin

Criteria: appears in the HytaleCharts / HyServers / HytaleTop100 top rankings but shows **no Votifier-enabled badge** or no reference to HyVotifier / HyVote / SimpleVotifier / JHS-Votifier / HytaleVotifier in the public server description.

High-confidence VotePipe leads (≥ 2 indicators of vote traffic but no tracking plugin cited):

1. **HyClash** — currently offline but 5 592 aggregate votes; re-launch candidate.
2. **WoodTale SkyblockOne** — HU market, offline now but 1 507 votes.
3. **Hyternal** — offline but 1 504 votes.
4. **Hytale Box (ES)** — 1 231 votes, shown online.
5. **YKZSMP** — 836 votes, offline.
6. **ZHorde** — 822 votes, online.
7. **HyTap** — 768 votes, offline.
8. **SCG Hytale** — 753 votes, online, but self-describes "Vote rewards and kits RIGHT NOW" — may have *something* (verify whether homemade or using HyVotifier).
9. **Hyasia (Asian)** — 905 votes, offline.
10. **Hynetic** — 874 votes, online, minigame network.
11. **Hylandia** — 671 votes.
12. **Phoenix Realms** — 656 votes.
13. **Hyvale** — active, no votifier flagged.
14. **AresRPG** (FR) — not flagged Votifier-enabled on hytale-servers.com listing.
15. **Hylterium** (FR) — not flagged.
16. **Hytalia** (FR, pre-launch) — plans include "Classement des votes" but no tracking plugin chosen yet ([Source](https://www.hytalia.fr/)) — **hot VotePipe lead** (they are writing the spec now).
17. **VULTALIUM** (FR), **Next Squad** (FR), **Hy-Tale.fr**, **Moncube**, **Palandriel** (concept), **HyHero.net** (DE), **Uniotale** (TR) — all listed without a clear vote-tracking plugin reference.

Lower-confidence (may already run Votifier but description doesn't say):
- Runeteria, Dogecraft, Mythica, Histatu — these **do** have the "Votifier enabled" badge on HyServers.gg ([Source](https://hytale-servers.com/server/runeteria), [Source](https://hytale-servers.com/server/mythica)) — likely HyVotifier; **not leads**.

Recommended approach: lead with the **FR cluster (AresRPG, Hylterium, Hytalia, Hy-Tale.fr, Moncube, Next Squad)** plus **Hytalia specifically** since they are in pre-launch spec phase — lowest switching cost.

---

## 8. BuiltByBit Segment Snapshot — Honest Numbers

| Metric | Value | Source |
|---|---|---|
| Total Hytale resources on BBB | 604 | [builtbybit](https://builtbybit.com/resources/bundle/hytale-sale.3204/) |
| Total Hytale plugins | 245–295 (depending on filter + growth week to week) | [builtbybit](https://builtbybit.com/resources/hytale/plugins/) |
| BBB platform fee | 9.9 % | [Hytale Modding docs](https://github.com/HytaleModding/site/blob/main/content/docs/en/publishing/builtbybit.mdx) |
| Hypixel Studios monetisation fee | 0 % for ≥ 2 years | [HytaleTop100 guide](https://hytaletop100.com/blog/hytale-server-monetization-2026-complete-guide-to-making-money-from-your-server) |
| Top-selling Hytale plugin (purchases) | ReliableCrates, 89 (at ≈ $7) | [builtbybit](https://builtbybit.com/resources/reliablecrates-custom-hytale-crates-ui.91282/) |
| Top-selling Hytale "resource" overall | Premium Survival Setup (Nekio) 133 at $18.74–$22.49 | [builtbybit](https://builtbybit.com/resources/premium-survival-setup-hytale.90671/) |
| Median Hytale plugin purchases | Single digits (typically 0–5) | Observed across product pages |
| Hytale plugins priced $30+ | <2 % of catalog | Observed |
| Hytale plugins priced $50+ | Effectively 0 with sales | Observed |

---

## 9. Final Recommendation — Publish This Grid on killiandalcin.fr TODAY

**Choose Scenario 2 (Balanced).**

Publish:

> **Freelance Hytale plugin dev — SASU, FR, TVA intracommunautaire**
>
> - **Essential Plugin** — **€149 HT** — 1 feature, up to 8 hours of work, in-game-editable config when possible.
> - **Custom System** — **€349 HT** — medium plugin with a GUI (shop variant, crate variant, quest/RPG system, custom NPC hooks).
> - **Flagship Module — from €790 HT** — bespoke mechanics, dungeon/raid systems, MMO tooling — by quote only.
> - **Monthly retainer — €450 HT/mo** — ~12 h/mo, priority fixes + minor features for an existing server.
> - **Hourly — €45 HT/h** — audits, spot work, config pass.

**Why this is the right call for April 2026:**

1. **€149 entry** is ~3× the commodity anchor ($95 Fiverr / ~€90 median BBB ask) — justifiable because you're custom, fully in-house, EU-invoice-clean, and responsive in French.
2. **€349 mid-tier** is priced exactly where 3-month Tebex revenue for a healthy 10–15 CCU server lands — the owner CAN afford you without it hurting.
3. **€790 Flagship "by quote"** advertises premium capability without forcing the figure into the anchor test; negotiation room is preserved.
4. **Retainer €450/mo** is the compounding line — 3–4 retainers by month 12 is your €1 800+ recurring floor.
5. **Stay out of €1 000+ published prices** until you have a named case study. Current Hytale data simply does not support a freelance headline rate above €800 for EU-FR solo positioning.
6. **Re-audit at month 6.** By October 2026, Update 5 will have landed, Chapter 1 of Cursebreaker may have shipped ([Source](https://hytale.com/)), and if the player-count trend from Feb-March (-9.6 %/mo) stabilises or reverses, rates should be re-tested upward. If the trend continues, the Balanced grid remains the right floor.

Keep Scenario 1 in reserve for a 10–15 % discount via limited-time promos to specific FR servers (AresRPG, Hylterium, Hytalia) to acquire the initial portfolio cases — but do **not** publish sub-€149 prices on the public site.

---

*Sources cited inline. Limitations: BBB does not expose revenue, only purchase counts; ActivePlayer.io estimates are algorithmic; most Hytale server shop URLs are not publicly findable without joining each Discord; the public "looking for dev" threads I located self-select toward servers willing to publish budgets and may under-represent quiet, well-funded internal hiring. The recommendation is built on the evidence that IS public, which is itself the best proxy for what your marketing funnel can reach organically.*